Tactical reference
Read the board like a commander.
Every tile and unit is tuned for quick visual recognition, keyboard navigation, and focused decision-making.
Field manual
Units and terrain
Unit
Vanguard
Durable frontline unit with short reach and reliable burst damage.
Unit
Archer
Long-range pressure piece that punishes open lanes across the board.
Unit
Medic
Flexible support unit that can finish weakened targets from mid range.
Terrain
Forest Tile
A calm cover zone used to break direct approaches and shape enemy paths.
Terrain
Crystal Tile
A bright tactical landmark that helps commanders read the battlefield quickly.
Terrain
Rift Tile
Volatile ground at the center of most aggressive enemy routes.
Demo data
Commander ladder
A realistic sample table for testing tactics, loading states, filters, and retry flows.
| Rank | Commander | Faction | Wins | Avg. rounds |
|---|---|---|---|---|