Tactical reference

Read the board like a commander.

Every tile and unit is tuned for quick visual recognition, keyboard navigation, and focused decision-making.

Field manual

Units and terrain

Unit

Vanguard

Durable frontline unit with short reach and reliable burst damage.

Unit

Archer

Long-range pressure piece that punishes open lanes across the board.

Unit

Medic

Flexible support unit that can finish weakened targets from mid range.

Terrain

Forest Tile

A calm cover zone used to break direct approaches and shape enemy paths.

Terrain

Crystal Tile

A bright tactical landmark that helps commanders read the battlefield quickly.

Terrain

Rift Tile

Volatile ground at the center of most aggressive enemy routes.

Demo data

Commander ladder

A realistic sample table for testing tactics, loading states, filters, and retry flows.

RankCommanderFactionWinsAvg. rounds
Built with GenMB
Built with GenMB